October 2008 Archives

When I attended the Spimes workshop at SHiFT08, we used a recipe to brainstorm spime applications.

This was the 5 point recipe:
1) Choose the spime's sensors for its interaction (electromagnetic, mechanical, chemical, social sensors etc.)
2) Choose the level of spime data aggregation for your application (loca, global, non-geographic)
3) Choose a point in the timeline of technological development (now, at some specific point in the future)
4) Design machine to machine interaction (reliability, redundancy, systems needed etc.)
5) Design machine to human interaction (what is 'friending', information display, social objects)

Thinking this weekend on how to brainstorm interesting projects for my Arduino prototyping kit or my Lego Mindstorms kit, I decided to extend the recipe by a 6th point: choosing your actuators. Or perhaps it can replace the 3rd point, as in experimenting with Arduino and the like, you are using available technology by definition.
So my Arduino recipe becomes:

1) Choose the project's sensors for its interaction (electromagnetic, mechanical, chemical, social sensors etc.)
2) Choose the level of data aggregation for your application (loca, global, non-geographic)
3) Choose the project's actuators for its interaction (servo's, switches, displays, sounds, lights etc.)
4) Design machine to machine interaction (reliability, redundancy, systems needed etc.)
5) Design machine to human interaction (what is 'friending', information display, social objects)

Arduino
Playing with my Arduino kit

Transient Technology
For about 18 months now I've been looking into transient technologies. Digital applications are breaking the boundaries of our laptop screens, and the internet of things, as well as internet connected peripheral devices, both sensors and actuators, are moving into our physical surroundings. This means that it is now no longer enough for me to have a sense of what is happening in software development circles to see what kind of new apps are coming, and that I also feel the need to look into hardware more.  Open source hardware like Arduino, sensor based space and time aware applications (Spimes), RFID tech, Chumby and Nabaztag etc. That is why I proposed an Arduino workshop to Reboot last June, even though I did not know much about it myself. Alexandra and Nick of Tinker.it in London stepped up and made it happen, but in the end I did not get to attend my 'own' workshop (except for opening it and closing it), because I was speaking at the same time in the hall next door. 

Protospace FabLab

Workshop at ProtoSpace
But today I finally attended an Arduino workshop. It's been a long time since I tinkered with electronics. About 18 years I guess, but I assume I still have a soldering iron in the attic. The workshop was organized by ProtoSpace, one of the FabLabs in the Netherlands. My brother in law is the lab manager there, and he attended the Arduino workshop at Reboot I mentioned. He is now spreading that knowledge again.
In the morning of the day we covered a basic introduction about FabLab and ProtoSpace, and talked about Phidgets (physical widgets) and Lego Mindstorms, before getting to Arduino. The entire afternoon was then spend on playing with Arduino.

Play
I have been used to playing with software tools for so long I really rediscovered the fun of playing with tangible stuff again. A lot of old knowledge of electronics resurfaced. The physics of it hasn't changed of course, but the threshold to make programmable stuff has been seriously lowered, as has the cost of acquiring sensors and actuators that enable you to do interesting stuff.

Playing with Lego Mindstorms:

The trajectory to drive
The trajectory the Mindstorms robot has to follow

Our Slalom Design

Designing the trajectory before programming

Programming Lego Mindstorms

Programming the robot via USB



Video of the finished experiment

Experimenting with Arduino open source hardware:


FabLab
Next week Friday I will return to ProtoSpace for a workshop on how to use the different machines that make up the FabLab there: a lasercutter, a milling machine, a vinyl cutter, and a full color 3D printer. All programmable of course. Already looking forward to it.

Lasercutting an apple during lunch:



3D printing examples lying around:



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On the first day of SHiFT08 in Lisbon last week I participated in the workshop on SPIMEs by David Orban. SPIMEs are transient applications that are aware of SPace and tIME, hence SPIMEs and can interact with their surroundings through sensors and an internetconnection. Those spimes are the core of the internet of things.

In the workshop we split up in groups to come up with different spime applications. To be able to do this and have a reasonable change of coming up with something, David gave us a recipe to follow:

1) Choose the spime's sensors for its interaction (electromagnetic, mechanical, chemical, social sensors etc.)
2) Choose the level of spime data aggregation for your application (loca, global, non-geographic)
3) Choose a point in the timeline of technological development (now, at some specific point in the future)
4) Design machine to machine interaction (reliability, redundancy, systems needed etc.)
5) Design machine to human interaction (what is 'friending', information display, social objects)

Spime workshop

With that recipe our little group (as shown in the picture above) went to work. We ended up with a spime application that is based on detecting people falling.

The final presentation on our spime application, dubbed 'All Fall Down', that I gave on behalf of our little group has been taped and uploaded to YouTube by David:

On the sidelines of the workshop I had a little chat with David as he was preparing some slides for the other groups in the workshop:

One of the groups had drawn their slides on paper, which David then photographed. The pictures he edited and cropped into Keynote slides, after which the group gave their presentation. The interesting bit is perhaps not so much in the process of this, but very much in the last remark David makes in the video above: it means you can bring in the laptop as a tool at the very end. I totally like that. Because the laptop is not a social object in group work, but pen and paper is. During this workshop Jose (the guy on the left in the pic) and I both worked on our laptop, which helped to keep our notes and work organized, but which was a barrier in the conversations. Pen and paper on the other hand serve as just as good a means for note taking, but at the same time enhance the conversation. (As seen here, e.g. during Elmine's Birthday Unconference)

An enjoyable workshop, the concepts and take-aways of which were reinforced the next day as I attended David Orban's presentation on the same subject, and during the conversations we had during the conference, amongst other over a seafood lunch.


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